Friday, July 02, 2010

The Grindtastic Awesomeness of Dragon Warrior

Ah, the seminal console RPG, Dragon Warrior I. What can I say about it, it's the first RPG and it is rock hard, Nintendo hard. That is why I cheated and played the Gameboy color version instead of playing the NES one for my retrogame challenge.

You play the descendant of heavenly hero, Eldrick (or Loto), out to rid the world of the evil Dragon Lord and save princess Lora along the way. Unlike the modern console RPGs we are used to, you play as a lone warrior in a turn-based combat system that has become standard for JRPGs.

This game for the GBC has been toned down a lot. For example, the encounter rate is not that frequent and leveling up is a lot faster. Plus, you get to take advantage of the field log. The field log allows you to save anywhere in the game, which is nice since you can only save when you meet the king in the original Dragon Warrior.

The GBC version also has updated graphics. Nothing spectacular but it's cute and still very much influenced by the art of Akira Toriyama. The sprites really stand out and the monsters are very detailed, much like the NES version.

I can't recommend that you play this game. If you have nothing better to do, then go ahead. However, if you want a good storyline and great visuals, I suggest that you play Final Fantasy XIII, you 3D graphics whore!
Google Analytics Alternative